DESCRIPTION

Nauti'sV0: Your Aquatic CompanionThe Nauti'sV0 is an aquatic robot, a bit rusted by time, but ready to embark on more adventures.

Key Features

Rigged Model: Comes complete with a full skeleton, Inverse Kinematics (IK) for flexible movement, and Pole Bones for precise control.

Optimized Topology: Carefully crafted topology ensures a smooth experience across various applications, especially for game development (Game Ready).

Textures: 2K - 1K.

Technical Specifications

Performance-Focused: With a total of 4641 vertices and 8,306 Polygons, Nauti'sV0 guarantees excellent performance in any environment.

Customizable Expressions: Features a robust system with two separate UV maps dedicated to the eyes and mouth. This allows for extreme customization of your Nauti's appearance (render dimensions used were 64x128px).

Support

For any questions before or after your purchase, please feel free to contact me at lioeg.contact@gmail.com.

Thank you,Lio3DW

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Nautical Robot Rigged - PBR 2K Free low-poly 3D model

Royalty Free License (no AI)
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File formats
OBJ
OBJ<br />File Size: 11.3 MB
FBX
Autodesk FBX<br />File Size: 11.3 MB
GLTF
glTF | 2 files<br />File Size: 22.6 MB
PNG
PNG<br />File Size: 11.3 MB
TEXTURES
Textures<br />File Size: 11.3 MB
Provided by designer
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3D Features
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
8306 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 4641 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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