This is NOT RIPPED model from any game. Watch video above
Realistic 3d model of Helicopter OH-1 Ninja JGSDF
COMPLEX ANIMATION
Static and Basic Animation versions are not included and available as separate models (see my profile)
File formats:
- 3ds Max 2024
- Unity 2022.3.62f3
- FBX
Poly count:
- 168.351 polys
- 319.904 tris
- 173.989 verts
Statistics:
- 49 meshes
- 6 materials
- 33 textures
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Textures resolution:
Textures list (*.PNG):
- Base Color
- Metallic
- Roughness
- Diffuse
- Specular
- Glossiness
- Normal
- Ambient Occlusion
Animations count: 40
- Animation name : Frames
- Demo : 0-250
- Blades_Bend_Down : 260-310
- Blades_Bend_Up : 320-370
- Main_Rotor_Rotation : 380-480
- Tail_Rotor_Rotation : 580-680
- Search_Light : 680-730
- Gear_Right : 780-880
- Gear_Left : 890-990
- Wheel_Right_Spinning : 1000-1050
- Wheel_Left_Spinning : 1050-1100
- Gear_Tail : 1100-1200
- Tail_Gear_Turn_Left : 1210-1260
- Tail_Gear_Turn_Right : 1270-1320
- Wheel_Tail_Spinning : 1330-1380
- Door_1_Open : 1380-1480
- Door_2_Open : 1490-1580
- Camera_Rotate_Right : 1590-1640
- Camera_Rotate_Left : 1650-1700
- Camera_Rotate_Up : 1715-1765
- Cyclic_1_Pull : 1770-1820
- Cyclic_1_Push : 1830-1880
- Cyclic_1_Right : 1890-1940
- Cyclic_1_Left : 1950-2000
- Collective_1_Up : 2010-2060
- Pedal_1_Left : 2065-2100
- Pedal_1_Right : 2110-2150
- Collective_2_Up : 2160-2210
- Pedal_2_Left : 2220-2270
- Pedal_2_Right : 2290-2340
- Pilot_1_Head_Right : 2370-2420
- Pilot_1_Head_Left : 2430-2480
- Pilot_1_Head_Down : 2490-2540
- Pilot_1-Head_Up : 2550-2600
- Pilot_2_Head_Left : 2610-2660
- Pilot_2_Head_Right : 2670-2720
- Pilot_2_Head_Down : 2730-2780
- Pilot_2_Head_Up : 2790-2840
- Navi_Lighs_On : 2850-2860
- Search_Light_On : 2860-2870
- Beacon_On : 2870-2885
More information:
- Game ready - perfectly fits for Unity and Unreal
- Low poly
- Real world scale
- Units used: meters
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Tags:
kawasaki,ninja,omega,oh-1,oh1,military,helicopter,rotary,aircraft,japan,japanese,utility,attack,jgsdf,ground,self,defense,scout,observation,war,strike,combat || pilot,cockpit,interior,simulator,animation,animated,rig,rigged,pbr,3dsmax,maya,cinema4d,blender,unity,unreal,fbx,obj
kawasaki ninja omega oh-1 oh1 military helicopter rotary aircraft japan japanese utility attack jgsdf ground self defense scout observation war strike combat pilot cockpit interior simulator animation animated rig rigged pbr 3dsmax maya cinema4d blender unity unreal fbx obj