The Forger Sci-Fi 3D Print Ready
THE FORGERHuge aberration Intelligent Mold UnalignedArmor Class 18 (Natural Armor)Hit Points 3000 (20012150)Speed 40 ft, fly 60 ft.STR 22 (+6)DEX 14 (42)CON 24 (47)WIS 16 (3)CHA 16(+4)Saving Throws Con +13, Dnt 11, Wis 9Skills Arcana +11, Investigation +11, Perception -9, Stealth- Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacksDamage Immunities pobonCondition Immunities poisonedSenses blindsight 120 ft, passive Perception 19Languages Challenge 18 (20,000 XP)Fungal Regeneration. At the start of each of its turns, The Forger regains sins 20 20 hit hit points. If it's within 601 feet of a yellow fungus is mold, it regains an additional 10 hit points at the start of each tum,Summon Scrap Monsters. Once per round as a bonus action, The Forger can summon 1d4 Scrap Monsters to assist it in battle. These summoned Scrap Monsters act on the same initiative count as The Forger and remain until defeated or until The Farger is destroyedMetal Manipulation. The Forger can telekinetically control scrap metal within 60 feet of it. As a legendary action, it can make a ranged weapon attack using a piece of manipulated scrap metal. The attack deals 3d8+6 bludgeoning damage.Multiattack. The Forger makes three attacks: one with its Metal Manipulation (if available) and two with its Tentacle SiamACTIONS