DESCRIPTION

The DIY type ship designed from scratch, not a copy of any existing watercraft vehicle, scaled for a humanoid (human, alien or robot) character from 150 cm to possibly 200 cm tall. The overall scale can be easily changed to fit your project. Many elements present in the scene can be animated:

  • doors and drawers and hatches;
  • rudder and propeller;
  • switches, buttons and pointers;Even fire extinguishers have triggers.Anchors can be dropped too but are not rigged! You have plenty of space inside to position your cameras so this model can be suitable for any environment such as a point&click adventure game.The mapping and textures are very simple, you can replace almost all of them and chane the appearance. The interior of the ship can be replaced or removed. Some object in the scene are logically linked like - for example - wipers are linked to leads.

Polys: 120040Verts: 115235Renderer: scanlineNo 3rd party pluginsUVmapping: mixedUnits: centimeters.All materials are standard.No lights, no cameras, no cheating with previews images. When you open the file you see the model as it is.

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storehouse3d
storehouse3dCommunity member
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The ship 3D model

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Native file format
MAX
Size: 6.38 MB
Renderer: Default (Scanline) | 2019
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TEXTURES
Textures<br />File Size: 34 MB
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
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PBR
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Geometry
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120040 polygons
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/ 115235 vertices
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