DESCRIPTION

his is a game-ready realistic kayak 3D model with high-quality 4k PBR textures, perfect for use in games, VR/AR, animations, and real-time applications.

The model includes a detailed kayak with paddle, seat, and rope system. Optimized topology ensures smooth performance inside game engines like Unity & Unreal Engine.

Features:

Game-ready optimized mesh

PBR textured 4k

UV unwrapped

Includes paddle

Ready for Unity / Unreal

Clean topology

File, OBJ, FBX, MAYA

No overlapping UVs

Suitable for real-time render

Suitable for:

Game development

VR / AR projects

Motion graphics

Outdoor & adventure environments

Real-time visualization

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Kayak 3D Model with Paddle PBR Textured Low-poly 3D model

Royalty Free License
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File formats
OBJ
OBJ | 2 files<br />File Size: 2.01 MB
FBX
Autodesk FBX<br />File Size: 504 KB
MA
Autodesk Maya<br />Version: 2020 - Renderer: V-Ray 5<br />File Size: 1.22 MB
PNG
PNG<br />File Size: 41.3 MB
Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
8421 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 8686 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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