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It comes in three optimized versions to fit any workflow:
1 Million Polygon (High Poly) – Ideal for cinematic rendering, VFX, and close-up shots
500K Polygon (Mid Poly) – Balanced for real-time engines and mid-distance renders
Base Mold (No Textures) – Clean geometry-only version for retexturing, baking, or kitbashing
The model has been carefully structured to ensure clean topology, accurate proportions, and a realistic silhouette. Each version is exported in FBX, GLB, and OBJ formats for maximum compatibility across Blender, Maya, 3ds Max, Unreal Engine, and Unity.
Features
High-detail submarine design with smooth hull curves, vents, and periscope
Realistic proportions and geometry accuracy
Optimized clean topology for easy editing and baking
Includes both textured (PBR) and base versions
Studio-quality 3D presentation and realistic scaling
Formats: .FBX, .GLB, .OBJ
Polygon Count: 1M (High Poly), 500K (Mid Poly), Base Mold (No Textures)
Technical Details
Formats: FBX, GLB, OBJ
Textures: PBR (for high and mid poly), None (for base mold)
UV Mapped: Yes
Non-overlapping UVs: Yes
Rigged / Animated: No (static model)
Scale: Real-world accurate
Render Ready: Yes
Recommended Uses
Game development (Unreal / Unity)
Film / VFX production
Simulation and training visuals
Product visualization
Concept art and design
Printing and educational assets
Includes
Submarine_HighPoly.fbx / glb / obj
Submarine_MidPoly.fbx / glb / obj
Submarine_BaseMold.fbx / glb / obj
Textures (BaseColor, Roughness, Normal, Metallic, AO)
Preview Renders