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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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This is a meticulously crafted 3D model of a universal joint, a critical mechanical component found in various power transmission systems. The model precisely replicates the intricate details of a drivetrain cross shaft, featuring a central splined section designed for robust torque transmission and four precisely engineered bearing points at its perpendicular ends. Its highly detailed geometry and clean topology make it ideal for a wide range of professional applications. It is perfectly suited for high-fidelity product visualizations, engineering simulations, and detailed industrial scene renderings. Game developers can integrate this asset into realistic vehicle mechanics or complex machinery for immersive gaming experiences. Architectural visualization artists can utilize it to populate industrial interiors or workshop scenes, adding an authentic layer of detail. Furthermore, it can enhance digital art projects requiring mechanical accuracy or be used in augmented reality applications for interactive assembly guides or virtual training. The model is provided with clean, organized mesh and is likely UV unwrapped, allowing for easy application of PBR (Physically Based Rendering) textures to achieve realistic metallic finishes, as seen in the preview. While optimized for high-quality static renderings, it can be adapted for real-time engines with appropriate level-of-detail (LOD) adjustments. Supported file formats typically include GLB, OBJ, STL, ABC, DAE, FBX, USD, and PLY, ensuring broad compatibility across various 3D software and platforms.