DESCRIPTION

Tipper Truck 3D Rigged Model – Ready for Animation | Maya Rig | Industrial Vehicle

This is a high-quality 3D Rigged Tipper Truck Model, built and animated using Autodesk Maya 2022.It is ideal for mechanical rigging, vehicle animation, industrial visualization, and educational projects.

Model Information:Model Type: Tipper / Dump Truck (Mechanical)

Rig Type: Fully Rigged for Animation (Mechanical Only)

Software: Autodesk Maya 2022

File Format: .mb (Maya Binary)

Polygons: Optimized

UVs: Clean & Non-Overlapping

Animation Ready: Yes (Rotate wheels, tipper lift, etc.)

Model Credit: gadohoa (free for education)

Perfect For:3D Animation & Simulation

Engineering Visuals

Game Cutscenes

Industrial Product Demos

Education & Training Videos

About the Artist:I’m Brian, a professional 3D Rigger & Animator.I specialize in vehicle rigging, machine rigging, and product animation using Autodesk Maya.

Available for freelance work – message me for custom 3D rigging or animation requirements.

Instagram: @brian3d

License Info: Free to use for educational and personal purposes. Not for commercial resale or redistribution.

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Tipper Truck 3D Rigged Model Free low-poly 3D model

Royalty Free License (no AI)
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File formats
OBJ
OBJ | 2 files<br />Version: 202<br />File Size: 5.68 MB
MA
Autodesk Maya | 2 files<br />Version: 2022 - Renderer: Arnold 2022<br />File Size: 37.6 MB
PNG
PNG<br />File Size: 32.9 MB
MEL
Maya Mel Script<br />File Size: 32.9 MB
FBX
Autodesk FBX<br />Version: 2020<br />File Size: 18 MB
Verified by CGTrader
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
27562 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 29350 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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