Train model,carrying woods made with Maya 2024
Textured with Substance Painter, materials not included.
Hypershade screenshots added.
FBX and OBJ files are added.
All polygonal quads
Lights, cameras and planes (for render) included in maya file (.ma)
Every single shape UV mapped seperately (woods, tires, glasses etc.) There are no overlapping, no same UV shares. You can see them in uv map images
Texel Density between (10,24 - 12)
TEXTURES (Made with substance painter)
Train BaseColor - 4096 px
Train Metallic - 4096 px
Train Normal - 4096 px
Train Roughness - 4096 px
Glass BaseColor - 4096 px
Glass Roughness - 4096 px
Glass Translucency - 4096 px (goes to transmission color in hypershade, showed in hypershade image)
Wood BaseColor - 4096 px
Wood Metallic - 4096 px
Wood Roughness - 4096 px
Wood Normal - 4096 px