Model of a Post Apocalyptic Big Foot ARK Truck
- the model is large in size
- large open wheels
- open suspension links, cardan shafts, and steering rods
- it is essentially a mobile survival base
- the model has all the necessary compartments for survival
- a hangar for loading supplies
- the forklift has a grab arm and moves left and right on rails
- a main hall with screens instead of windows
- a battery compartment for servicing the on-board power supply
- the main control compartment for the driver and navigator
- a living area with three bedrooms each with three beds
- two bathrooms with showers, a toilet, washing machines, and a dryer
- a recreation room combined with a kitchen, a TV, a sofa, a table, two refrigerators, a stove, and a table for cooking, two cat houses
- a room for a litter box
- a storehouse with supplies on the floor above the living area
- also an elevator to the roof for servicing the ventilation and solar panels
- the ark is powered by solar panels, meaning it is completely electric
- two pigeons sit on a crossbar on the roof (they're everywhere, of course)
- smart home panels are located throughout the ark
- a palm print to open the doors, as well as a panel for the cats' paw prints so they can open the doors themselves (cats are restricted to the lounge, main hall, and litter box).
- the ark is designed for six people, two pairs of cats (the cat's name is Stepan and the cat's name is Stepanida).
- to get inside the ark, there is an airlock on its bottom that opens, revealing a large elevator that goes down to the main hangar.
- lots of animated objects
- the model features animations of all doors, elevators, airlocks, as well as seat monitors for the driver and navigator.
- orange cleaning robots are placed throughout the ark to maintain cleanliness.
- a large number of monitors display detailed information about the ark's status, all components, mechanics, electronics, batteries, personnel, supplies, etc. - Instead of windows in the main hall, there are monitors showing the outside (front, sides, and back)
- the preview shows V-Ray renders of the main camera angles, as well as screenshots from the Viewport for a better understanding of the rooms and animation (rendering so many frames in V-Ray would take a very long time)
- the model has a V-Ray material and textures
- configured Vray light in all rooms
- the model has instances of all identical objects to save memory
- i tried to save on polygons wherever possible and make low poly
- it was made in the old Max, so it will open without problems in new versions.
- the model is converted to a mesh and only has the native MAX format