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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Here is a simple explanation of what makes this model special and how it is designed:
The Overall Concept This asset represents the quintessential American Type III ambulance. It is built on a heavy-duty cutaway van chassis with a separate square patient module, making it the standard emergency vehicle for US-based city simulations.
Classic White and Red Livery The vehicle features a clean, high-contrast color scheme: a pristine white body bisected by a bold horizontal red stripe. This universal design makes it instantly identifiable as a medical unit without being tied to a specific city department.
Diamond Plate Detailing The side running boards and the rear bumper step are textured with silver diamond plate (checker plate) metal. This industrial detail adds realism, representing the non-slip surfaces used by paramedics to safely enter and exit the vehicle.
External Utility Compartments The rear box module features multiple outlined cabinet doors. These represent the external storage lockers used for oxygen tanks, spine boards, and trauma kits, breaking up the flat surface of the side walls.
Flush-Mounted Emergency Lighting In addition to the cab-mounted light bar, the rear box features square red emergency lights mounted flush into the upper corners. This specific lighting configuration is distinct to box-style ambulances, providing visibility from all angles.
Files Included: FBX, GLB, OBJ, STL, ZIP (Textures). Quick Tip: The Diamond Plate texture relies heavily on lighting to look metallic. Ensure your Roughness Map is set to vary (shiny metal vs. matte rubber) so the checker pattern pops under your game's directional light.