DESCRIPTION

3D Model Description – Halo Knight T107 Pro Electric Scooter

Dive into a realistic and meticulously detailed 3D model of the Halo Knight T107 Pro electric scooter, designed for your visualization, animation, video game, or product rendering projects.

Model Features:

  • High-quality model with a clean and optimized mesh.

  • Accurate details: frame, handlebars, wheels, brakes, suspension, footrests, and other mechanical elements faithfully reproduced.

  • Realistic scale respecting the proportions of a real electric scooter.

  • Ideal for product visualization, 3D urban scenes, virtual reality (VR/AR), or integration into video games.

Included formats:

  • Extensive compatibility with most 3D software: FBX, STL, OBJ, GLB, BLEND

Optimization and rendering:

  • Model designed to maintain a good balance between detail and performance.

  • Compatible with high-quality renderers (Cycles, V-Ray, Arnold, etc.) as well as real-time engines (Unity, Unreal Engine).

  • Perfect for photorealistic renderings, 3D advertising, or as an asset for interactive projects.

Possible uses:

  • Product presentation for e-commerce.

  • Realistic rendering in advertisements or films.

  • Asset for urban environments in video games.

  • Immersive VR/AR experiences.

This model is ideal if you're looking for a realistic, ready-to-use, and versatile 3D scooter, whether for your professional or creative projects.

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Electric scooter Halo Knight T107 Pro 3D model

Royalty Free License (no AI)
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Native file format
BLEND
Size: 698 MB
Renderer: Cycles | 4.5 | 4.5
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 590 MB
FBX
Autodesk FBX<br />File Size: 182 MB
GLTF
glTF<br />File Size: 694 MB
STL
Stereolithography<br />File Size: 351 MB
OTHER
Other<br />File Size: 698 MB
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3D Features
Animated
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Rigged
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Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
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Materials
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
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4240246 polygons
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/ 3692890 vertices
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