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bryantnichols bryantnichols
Low poly Kawasaki Ninja model for games, educational, visualization and other purposes. Made with Maya 7, clean topology, no N-gons, mostly quads and just few triangles. UV mapped and fully textured, unwrapping done with overlapping. Maya 7 (.ma, .mb), OBJ (.obj with .mtl), 3ds Max 7 (.max and .3ds) and Autodesk FBX (.fbx) format included. Polygons: 1180 quads/ 2220 triangles Vertices: 1161 Model is mapped on single 1024×1024 pixels texture map. Textures included in ninja_textures.zip file: -five 1024×1024 .bmp diffuse (color) maps in multiple colors -specular map 1024×1024 .bmp format -original 1024×1024 .psd working file with layers