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Harley-Davidson FXDL Dyna Low Rider S 2016 3D model
Harley-Davidson FXDL Dyna Low Rider S 2016
Render Scene included!
- Made in 3DS Max 2010. Compatible with 2010 and later versions.
- The scene is set in millimeters, and the motorcycle is scaled correctly.
- All objects in the scene are named properly for their easy identification
- All necessary texture bitmaps are included (dashboard, speedometer, bodywork)
- Very detailed; enough for close-up renders. See preview images.
- Accurately modeled according to the real 2015 model.
.MAX 2010 (Default scanline)
.MAX 2010 (VRay 2.0)
.MAX 2010 Render Scene (VRay 2.0)
The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects 117 Editable poly 117 Objects with duplicate names 2 Hidden objects 0 Objects with non-100% scale 63 Objects with Default names 11 Objects without materials 5 Animated objects 0 Groups 0 Scene bounding box size ( X / Y / Z ) 230.72 cm / 568.14 cm / 319.28 cm Renderer Name V Ray Adv 3 00 08 Type of lighting No lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object name Object type gas_caps Editable Poly footpeg_holders Editable Poly Line010 Editable Poly primary_bolts Editable Poly mudguard_holders_b Editable Poly handlebar_clamp Editable Poly alternator Editable Poly forks Editable Poly footpegs_f Editable Poly suspension_bolts_b Editable Poly Line007 Editable Poly headlamp Editable Poly tank_bolts Editable Poly Line006 Editable Poly brake_discs_f Editable Poly disc_brake_b Editable Poly control_bolts Editable Poly bearing_f Editable Poly filter_casing Editable Poly cylinder_b Editable Poly View all 117 objects
Texture files and paths
Textures 5 Unique texture names 5 Relative texture paths 0 Absolute texture paths 1
Names of absolute texture paths used in the scene (sample of up to 20 objects)
Absolute texture paths C:/Users/Gonzalo/3d/01MODELOS/Harley-Davidson FXDL Dyna Low Rider S 2016/
Materials 61 Default material names 43
Names of materials used in scene (sample of up to 20 objects)
Material name Material type Number of textures Material #2155 Multi/Sub-Object 0 orangeglass VRayMtl 0 Material #1030 Multi/Sub-Object 0 lampglass VRayMtl 0 Material #2076 Multi/Sub-Object 0 steel_b VRayMtl 0 Material #1599 Multi/Sub-Object 0 rubber VRayMtl 0 Material #2122 Multi/Sub-Object 0 Material #2032 Multi/Sub-Object 1 Material #1610 Multi/Sub-Object 0 crankcovercap VRayCarPaintMtl 1 castmetal_dark VRayMtl 0 Material #1942 Multi/Sub-Object 0 Material #165 Multi/Sub-Object 0 drive_cover VRayCarPaintMtl 1 Material #2133 Multi/Sub-Object 0 plastic VRayMtl 0 Material #153 Multi/Sub-Object 0 Material #1720 Multi/Sub-Object 0 View all 61 materials
Polygons 280,705 Triangles 563,679 Vertices 283,839 3-sided polygons 14,882 4-sided polygons 261,200 5 and more-sided polygons 4,623
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in scene Number of objects in layer Engine 1 0 116
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