1922 Motoguzzi normale 500

1922 Motoguzzi normale 500 3D model

This realistic highly detailed model of a 1922 motoguzzi normale 500 motocycle uses pbr textures and comes with both basic and grunge. This model was created in blender 2.79 and uses both the bevel edge and subdivision modifiers to add geometry and control sharp edges. To improve smoothness of the model simply increase the subdivision modifier level to a higher setting in blender. The vertices, poly and tris count for the base mesh model are 65122(verts), 129678(tris), 61989(faces), for the subdivision level 1 model,the count is 760335(verts)1519848(tris),759924(faces) The model has been supplied in FBX and OBJ formats as both base mesh (subdivision =0) and ...sub1 (subdivision=1) as seen in the renders. Textures have been provided for each individual object within the model, maps include (Base, height, metallic, roughness, normal) and supplied as 2k,1k and 512kb jpeg formats for both basic and grunge texture packs. Empty control points have been added to the blender file to aid animation. This model, however, is NOT a fully rigged model Although not specifically designed as a game ready asset, this model has been opened and tested in unity

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1922 Motoguzzi normale 500
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3D Modeling
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3D Model formats

  • Blender 2.79 (.blend)18.8 MBVersion: 2.79Renderer: Cycles
  • Textures -
  • OBJ (.obj, .mtl) (4 files)-
  • Autodesk FBX (.fbx) (2 files)-

3D Model details

  • Publish date2019-06-03
  • Model ID#2001238
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry -
  • Polygons 129,678
  • Vertices 65,122
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used