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Complete model with HQ textures, door opening systems and accurate measurements
The bus contains a mix of topology, being midpoly on the outside and mid/highpoly on the inside of the vehicle
The entire model contains its own textures that do not share the same map, they are textures rendered with different coexisting resolutions.
Which are: 512px, 1024px, 2048px, 4096px, varying according to the size or number of objects in the UV Layout. ( white base included)The textures are shaded in pbr, being the type:
And also normalmap, which is only present on the tires.
The formats included are:
The textures are in the rar folder