MATERIALS
Materials are prepared for Corona and V-ray renderers. Scanline and files has only basic materials and will NOT render the same as in preview images. OBJ file has no materials, but has UVW coordinates intact. TEXTURES
Model has high quality textures of up to 2048 x 2048 resolution. Textures are saved in PNG and JPG formats. Textures are collected in one archive and are delivered in separate file. UV COORDINATES
Exterior panels are unwrapped and are ready for custom livery applying. Other objects has either simple UV mapping or no mapping at all. SCENE
Model is scaled to proper real world dimensions. Scene units are in cm. All objects, materials and textures are logically named. All transformations has been reset and model is placed at scene origin [0, 0, 0 XYZ]. All texture paths are set to relative. Objects are separated by materials and named accordingly. All objects in MAX file are logically placed into layers.