Learn more
- Lights
- Cameras
Learn more
Learn more
Learn more
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
1/18
File formats:
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Seaside Pier 04.mtl OBJ (.obj, .mtl) 2022
Seaside Pier 04.fbx Autodesk FBX (.fbx) 2022
Seaside Pier 04 animation.bip KeyShot (.bip, .ksp) 10.0
Native Seaside Pier 04 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Seaside Pier 04.obj OBJ (.obj, .mtl) 2022
Native Seaside Pier 04 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Native Seaside Pier 04.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Seaside Pier 04 animation.5873.mov KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Seaside Pier 03 texture.bip KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 23848
Edges : 46080
Faces : 23040
Tris : 46080
Uvs : 31928
This model can be used for video and game assets