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Rolex Oyster Perpetual Datejust
Products made with equal scale. The unit of measure: mm., millimeters. Rolex watch modeled and rendered in 3ds Max 2012 and V-Ray 2.30. Model unwrapped. Textures and V-Ray materials included. Very small polycount: only 15080 polygons and 15046 verticies.
This file contains all settings of the scene and render studio, including HDRi image - just open scene and click Render. No lighting setup needed. This scene uses custom made HDRI for lighting. HDRi *.exr 5000x1500 pixels included. All parts ot the model are unwrapped. Texture resolution: 4000x4000 pixels, 2000x2000 pixels, 1000x1000 pixels, 742x76 pixels, 800x526 pixels, 800x230 pixels, 256x256 pixels. See presentation images for more details.
Model rigged:
- bracelet
- watch hands
- extra clock facesSee additional rig manual.pdf
Four versions of V-Ray materials:
- steel & yellow gold (main file)
- Datejust II steel & blue clockface
- diamonds & black clockface
- Everose gold & steel
Three versions of clock face:
- Datejust 41
- Datejust II
- Datejust 41 with diamonds
Two versions of bezel:
- standart flat bezel
- ribbed bezel
Versions of file. Original:
- 3ds Max 2012, V-Ray 2.30
Extra:
- with parts separated by layer, 3ds Max 2012, V-Ray 2.30
- with ribbed bezel, 3ds Max 2012, V-Ray 2.30
- Datejust II with blue clockface, 3ds Max 2012, V-Ray 2.30
- with black clockface and diamonds, 3ds Max 2012, V-Ray 2.30
- with Everose gold material, 3ds Max 2012, V-Ray 2.30
- bracelet without path constraint: open and closed, 3ds Max 2012, V-Ray 2.30
REVIEWS & COMMENTS
accuracy, and usability.
