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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/31
A set of different shape precous gemstones for realtime, with PBR metallic approuch. A set of various materials based on gems colors.
GEM CUTS: EMERALD/ CUSHION/ HEART STONE/ FLANDERS/ OCTAGONAL/ OVAL/ PRINCESS/ POLISHED OVALOID/ PEAR/ SINGLE-CUT/ BRILLIANTMATERIALS - DIAMOND/ EMERALD/SAPPHIRE/ PINK TOURMALINE/ ALEXANDRITE/ AQUAMARINE/ AQUAMARINE2 (DEEP BLUE)/ RUBY/ AMETHYST (Materials just for rendering and realtime - not for printable formats)
The gem's Textures
Gemstones use Albedo textures that represent their colors and transparency. Roughness, Metallicity, and ambient occlusion are controlled by A single RGB image is used to store three different maps:Red Channel (R): Ambient Occlusion (AO)Green Channel (G): RoughnessBlue Channel (B): Metallicity
Extras: THE SHOWROOM HALL SCENARIOUNITY: FPS WALKER MAN SCRIPT and EXAMPLE SCENE. UNREAL: PRE-MADE UASSET ZIP PACK (just unzip inside your project Content folder) PRINTABLE: .STL/ .3MF/ .GLB