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This Minecraft-style pressure plate rig reproduces the familiar blocky look while adding practical animation controls for instant use in scenes or game prototypes. The model includes clean, optimized geometry and a separate moving plate mesh with a pivot and constrained motion so it convincingly depresses and returns; an animation controller and ready-to-use keyframe cycle are provided for a single press, continuous loop, and adjustable travel distance. The setup also contains optional trigger sockets (export-friendly bones) so the plate can be linked to other props or events, collision-ready geometry for physics engines, and easy color-only texture maps matching the Minecraft aesthetic (non-PBR). Delivered in FBX and OBJ, lightweight and organized for fast integration into real-time pipelines, ideal for machinima, mods, or interactive scenes.
REVIEWS & COMMENTS
accuracy, and usability.
