A collection tools designed for realtime rendering and games, made with PBR using the Roughness/Metal workflow. The total triangle count of all the tools is around 10k, and uses 6 different texture sets. There are 18 different meshes including variants in the pack. Also included is a marmoset scene, feel free to view to see how I set up my materials. Please note, the normal maps are designed to be used with Unreal engine 4, so you may need to invert the green channel to have them render correctly, depending on your engine! Thank you, and I hope you enjoy :)
Textures are available in 4k and 2k, depending on your needs. 2k is recommend for most projects!