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DescriptionA game ready axe model. Softwares used: 3ds Max (Modelling, Rendering (Default Scanline)) (Rendering)
The main renders I have attached were done with Default Scanline, I also included some Default Scanline previews to demonstrate some other angles and in different environments. I showcased the wireframe for each of the renders so you are able to see how the low-poly topology works and if it is suitable for your needs.
I manually sculpted some high poly details which were then later baked down onto the low poly mesh for optimization and ease of texturing. This allowed me to retain the high detail while keeping a low poly count.
The model is all one object and one texture set. Has 10 tris and is triangulated so is ready for use in a game engine without issues.
I made sure to include both .MAX file types as well as a .max file containing the model already setup.
In the example .max file I have included, it has been inverted in the node setup.
If you have any additional questions/concerns before or after purchasing, please feel free to contact me and I will do my best to help.
REVIEWS & COMMENTS
accuracy, and usability.
