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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Native Information stand set texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Information stand set.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Information stand set.obj OBJ (.obj, .mtl) 2022
Information stand set animation.6257.mov KeyShot (.bip, .ksp) 10.0
Information stand set.fbx Autodesk FBX (.fbx) 2022
Native Information stand set texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Information stand set.mtl OBJ (.obj, .mtl) 2022
Information stand set texture.bip KeyShot (.bip, .ksp) 10.0
Information stand set animation.bip KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 12712
Edges : 24808
Faces : 12412
Tris : 24792
Uvs : 16332
This model can be used for video and game assets