1/9
Presenting a high-quality, anatomically accurate 3D Horse model designed for animation, cinematics, and game development. Key Features Realistic, Clean 3D Model
Sculpted with correct anatomy and proportions
Quad-based, animation-friendly topology
Smooth deformation for body, neck, face, and legs
Ideal base for realistic or stylized texturing
UV Unwrapped (No Textures)
Fully UV-unwrapped
Non-overlapping islands
Optimized for painting in Substance Painter, Mari, Blender, or Photoshop
Ready for custom texture creation
Fully Rigged for Animation
Advanced IK/FK system
Neck, head, jaw, and ear controls
Tail & mane controllers for secondary motion
Clean controller setup—easy for animators
Perfect for walk/run cycles, cinematic shots, and game animations File Formats Included
Maya (.ma / .mb) – full rig
REVIEWS & COMMENTS
accuracy, and usability.
