cherie76
Amazing!! Would it be possible to 3D print it? :)
This Fiddle concept was based on a model of fiddle in Sea of Thieves. High poly mesh was finished with ZBrush, where I added some cracks and metal corrosion for better detalisation. After baking normals and other simple maps and texturing using Substance Painter I got a cool low poly-style game-ready asset similar to Fiddle in Sea of Theves. Total Time spent: 6 hours Texture size: 4096* 4096 Polygon count: 5452