DESCRIPTION

This is a high-quality model of a cream created in Blender 3.3.0 and later sculpted in Zbrush and render in Blender 3.3 Cycles. This model was created with high customer satisfaction in mind. The meshes included in the models are mostly quads and less of triangles. The attached formats include the following

****- Blend file(which contains everything from the render setup, materials, textures, lighting setup, environment setup, just basically it contains everything)

  • Cinema 4D. (Just a converted format)
  • 3DS
  • Adobe Dimension (Just a converted format)
  • gltf
  • FBX
  • - OBJ****Due to some copyright issues, I couldn't include the HDRI used to render the models into the main blend file, but there are a ton of free HDRI out there, just get one and plug it into the world settings in your blend file and you should be ready to rock. you can get some great HDRI's from this link for basically free: https://polyhaven.com any outdoor HDRI should work seamlessly.

*FOR BLENDER USERS. *Hello Blender Users, should you have some weird distortion moving the main jars around, just apply the modifiers in this order for the main Jars. First apply the subdivision levels to your preferences and next apply the Shrinkwrap modifier (probably the most important modifier to apply) and heck you can apply the modifiers in any order you want but its extremely advisable to apply the subdivision modifier first followed by the shrinkwrap modifier. should any challenge arise, don't hesitate to get in touch, I'm more than willing to help you out.

Just in case you want to attach labels to the models and you have issues, just get in touch with me using the product support and I will slap the labels on the models for free. Have a personal project you want me to work on for you? Just hire me and let’s get started. Enjoying the models? a Positive rating is massively appreciated.

Cheers!

Don't forget to grab a free HDRI from https://polyhaven.com.

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Cream Jar 38 Low-poly 3D model

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Native file format
BLEND
Size: 5.22 MB
Renderer: Cycles | 3.3
Exchange formats
OBJ
OBJ<br />File Size: 6.7 MB
FBX
Autodesk FBX<br />File Size: 2.29 MB
C4D
Cinema 4D<br />File Size: 3.54 MB
GLTF
glTF<br />File Size: 11.8 MB
3DS
3D Studio<br />File Size: 2.34 MB
ASD
Adobe Dimension<br />File Size: 15.3 MB
TEXTURES
Textures<br />File Size: 6.93 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
20000 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 20000 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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