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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Calabas with Bombillas 3d model.
It contains low poly and high-poly meshes (UV and textures included).
4K **PBR **pipeline for textures, Game Ready models.
Both, Hi and Low poly meshes has same uv's included, for easy using with nanit tehnology.
Pack contain fully setup **Blender **scene.
Low poly meshes:
SM_Calabas_LOW.fbx (poly: 6178; vert: 6180);
SM_Bombillas_LOW.fbx (poly: 9134; vert: 9136);
Calabas_Bombillas_RScene.fbx (calabas with bombillas in render position)
Hi poly mesh:
SM_Bombillas_HI.fbx (poly: 3741282; vert: 1870643);
SM_Calabas_HI.obj
Low-poly and HI-poly models has UV's and textures included:
T_Bombillas_AO.tga
T_Bombillas_D.tga
T_Bombillas_M.tga (Metalness)
T_Bombillas_N.tga
T_Bombillas_R.tga
T_Bombillas_S.tga
T_Bombillas_PBR.tga (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
T_Calabas_AO.tga
T_Calabas_D.tga
T_Calabas_N.tga
T_Calabas_R.tga
T_Calabas_S.tga
T_Calabas_PBR.tga (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)