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Procedural Lava Shader - Maya Arnold

Procedural Lava Shader - Maya Arnold Texture

Description

This procedural lava shader is designed exclusively for Maya's Arnold Renderer. It creates a realistic molten lava effect with detailed rock formations and glowing lava veins using procedural nodes—no external textures required!

Key Features:Maya Arnold Exclusive – Optimized for Arnold Renderer in Autodesk MayaProcedural Workflow – No image textures, fully customizableRealistic Shading – Uses Subsurface Scattering (SSS), Displacement Mapping, and Noise TexturesHighly Customizable – Control lava glow, roughness, and heat intensityPerfect for Rendering – Ideal for cinematic shots, VFX, and animation

Item rating
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Procedural Lava Shader - Maya Arnold
$5.00
 
Royalty Free License 
Procedural Lava Shader - Maya Arnold
$5.00
 
Royalty Free License 
Response - % in - h
3D Modeling
Low-poly Modeling
Lighting
Rendering
UV mapping
Texturing
Shaders
Particles
PBR modeling

3D Model formats

Format limitations
Native
  • Autodesk Maya lates (.ma, .mb)73 KBVersion: latesRenderer: Arnold
Exchange

    3D Model details

    • Ready for 3D Printing
    • Animated
    • Rigged
    • VR / AR / Low-poly
    • PBR
    • Geometry -
    • Polygons 0
    • Vertices 0
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Unknown
    • Plugins used
    • Publish date2025-03-13
    • Model ID#5955764
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