This procedural lava shader is designed exclusively for Maya's Arnold Renderer. It creates a realistic molten lava effect with detailed rock formations and glowing lava veins using procedural nodes—no external textures required!
Key Features:Maya Arnold Exclusive – Optimized for Arnold Renderer in Autodesk MayaProcedural Workflow – No image textures, fully customizableRealistic Shading – Uses Subsurface Scattering (SSS), Displacement Mapping, and Noise TexturesHighly Customizable – Control lava glow, roughness, and heat intensityPerfect for Rendering – Ideal for cinematic shots, VFX, and animation