DESCRIPTION

Crystal material is designed realistically and can be used for all kinds of games and animations.

Made for all rendering engines and game engines

The crystal material is designed in a real way and can be used for all kinds of games and animations.

Contains SBS and SBSAR files with the ability to change all kinds of material parameters in the substance painter software (contains a photo of the parameters that can be changed)

This material can be used for all kinds of magic stones, cave walls, decorating clothes and war equipment, and even decorating palaces and old places in games, animations, advertising and architectural projects.

The name and color of everything can be changed

With the ability to change all settings and parameters in the SBS file

With excellent ability to change all kinds of settings in the Sbsar file:

change X & Y Amount Stone 01 and 02

noise stone

opacity crack

opacity cristal texture

opacity emissive

range rougness

Design:Material Designer: Version 12.3.0.6140

rendering:marmoset toolkit: version 4.0.3https://youtube.com/shorts/bCW7omPetfs?feature=share

You can buy this product at the best price and write your opinion.

I hope I can help your project progress

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crystal - VOL 05 - Maps - SBSAR Texture

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File formats
OTHER
Other<br />File Size: 106 MB
PNG
PNG<br />File Size: 376 MB
SPP
Substance Painter<br />File Size: 24.4 KB
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3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
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Materials
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UV Mapping
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