[ 1 Bitmap and Procedural Based Shader ]
2 Color maps and 26 Color variations 1 Specular Color map 1 Diffusion map 1 Reflection map 1 Bump map 1 Displacement map
Seamless 500*500 tif images and c4d file (R15) Map can be layered with procedural effects Map can be used with any Soft supporting Displacement Map
Render with matprev_env.hdr from c4d materialpreview folder
IBL, GI and AO Render
Particle Wood Varnish_001 NatLum Particle Wood Varnish_002 NatLum Particle Wood Varnish_003 NatLum … Particle Wood Varnish_026 NatLum