DESCRIPTION
  • Format File using EXR for Displacement and Tiff for the Texture Colour
  • You can create the poster or anything you want, but not compatible for map in game
  • The object (FBX, OBJ, STL) have a million Vertice so don't put into your 3DSoftware if you have a low desktop, i suggest you should build from scratch with Displacement
  • For a better result you must build in a million vertice
  • It's tested on blender only.
  • Four Texture Colour and one High Resolution guide street map if it's you interest for create a map

Hope you enjoy it!!

if you any problem just text me!

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Italia Displacement Texture

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File formats
STL
Stereolithography<br />File Size: 657 MB
OBJ
OBJ | 2 files<br />File Size: 102 Bytes
FBX
Autodesk FBX<br />File Size: 205 MB
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6890625 vertices
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