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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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This is a premium, high-detail asset pack designed for 3D artists, game developers, and visualization specialists. It features two unique 4K PBR (Physically Based Rendering) wall texture sets with a distinct, heavily scratched, and distressed aesthetic. The included circular display model, rendered under dramatic CGI lighting, showcases the texture's potential in a creative environment.
Crucially, the textures are provided in a non-baked state within the native Blender file, offering maximum flexibility for customization and application.
Key FeaturesTwo Unique Texture Sets: Includes two distinct variations of the scratched wall texture (Cool Blue and Cyan/Teal).
4K Resolution: High-resolution texture maps (4096x4096) for crisp detail in close-up renders.
PBR Workflow Ready: Complete set of essential texture maps for realistic rendering:
Color Map (Albedo)
Ambient Occlusion (AO)
Normal Map (for surface detail)
Roughness Map (for accurate light scattering)
Maximum Customization: The textures are non-baked, allowing artists to easily adjust the look, scale, and application within the native Blender file before baking the final result to their specifications.
Source File Included: A Krita Source File is provided, allowing for advanced editing of the original texture layers.
Included Display Model: A simple circular wall mesh (.blend, .fbx, etc.) is included for easy previewing and demonstration.
File Formats IncludedThe model and texture setup are provided in the most common 3D interchange formats, ensuring compatibility with virtually any major 3D software (Blender, Maya, 3ds Max, Cinema 4D, Unreal Engine, Unity, etc.):
3D Files:
.blend (Blender Native File - Recommended for Non-Baked Setup)
.fbx
.abc (Alembic)
.glb
.ply
.dae (Collada)
.usdc
Texture Files:
.png or .jpg (for all PBR maps)
.kra (Krita Source File)
UsageThese textures are perfect for creating realistic, atmospheric, and stylized surfaces in:
Environmental design (e.g., sci-fi, horror, abandoned structures).
Architectural Visualization.
Abstract or Conceptual Art.
Simply apply the PBR maps to your material, ensuring your UV maps are properly unwrapped. Use the native Blender file for easy texture scale and color adjustments before final use.