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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Unlimited Bamboo Weave 04-01 is a fully procedural SBSAR material featuring a high-quality diagonal bamboo weave pattern. Designed for real-time environments, architectural visualization, and product rendering, this smart material offers extensive color customization and full technical control over surface and roughness details.
Generate endless variations of the weave pattern and wood grain using the Random Seed parameter — every seed produces a unique, tileable result, perfect for diverse scenes and asset reuse.
Features:100% Procedural & Seamless
Includes 2 color slots (Base + Secondary) with 3-level intensity controls
Adjustable Dirt Layers, Hue, Saturation, Contrast, and Luminosity
Technical parameters: Normal, Roughness, Height, Ambient Occlusion
Format toggle: OpenGL / DirectX Normal Map Compatibility
Created entirely in Substance 3D Designer
Supports horizontal and default strip-based color modulation .
Additional Notes:
Optimized for workflows
Vertical strips have procedural color control via a dedicated intensity slider, allowing for extra contrast and variation.
Ideal for furniture, interior design, architectural scenes, and product renders
The tertiary layer is procedurally blended and does not require a separate color input.
Included in this package:
6 variants of color / High Details / 4K PNG Textures / Seamless
I used VrayDisplacmentMod.
Base color 4 .PNG 8 bit & 2 .jpgNormal Map PNG 8 bitRoughness PNG 8 bitAmbient occlusion PNG 8 bitDisplacement PNG 8 bit
In the archive:*.max*.fbx*.png*.Jpg*.SBSAR