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This premium striped marble showcases horizontal bands from light grey to deep charcoal with subtle grain, perfect for feature walls, countertops, stairs, and contemporary product renders. Delivered as an 8K seamless PBR set, it keeps crisp line detail across large surfaces and close‑ups while minimizing visible repeats. The maps are calibrated for neutral lighting to achieve glossy polished or matte honed looks via straightforward roughness and displacement
What’s included
Seamless tileable textures at 8192×8192 px (8K) and an optimized 4096×4096 px (4K) version.
Maps: Base Color (PNG), Normal OpenGL (PNG), Roughness (PNG), Ambient Occlusion (PNG), Height/Displacement 16‑bit (PNG).
Preview renders plus a quick setup guide for common DCCs/renderers to align stripe direction and preserve detail.
Technical details
Color spaces: sRGB (Base Color); linear for Roughness, AO, Height, and Normal.
Real‑world scale: 1×1 m per tile; rotate UVs to run bands horizontally or vertically as needed.
Normal format: OpenGL; flip Y for DirectX pipelines if required.
Displacement: 16‑bit height for subtle relief; recommend 1–3% tessellation to avoid band stepping on polished finishes.
Use cases
ArchViz: feature walls, reception desks, cladding, countertops, stair treads/risers, and sleek floors.
Product & set design: tabletops, decor props, premium cases, and minimalist backdrops.
Real‑time: Unreal/Unity environments where directional stone grain adds motion and scale cues.
Compatibility
Works in Blender, 3ds Max, Maya, Cinema 4D, Unreal Engine, Unity, V‑Ray, Corona, Cycles/Eevee, Arnold, Octane, and Redshift.
Metallic/Roughness PBR ready; drag‑and‑drop import with standard presets; ensure stripe orientation via UV rotation.
Notes
Texture/material package only; no 3D geometry is included.
Licensed for commercial projects/renders; redistribution of source files is not permitted per marketplace rules.
REVIEWS & COMMENTS
accuracy, and usability.
