



This production‑ready PBR material provides a warm beige painted plaster surface with very fine pores, gentle trowel marks, and minimal defects for elegant, contemporary interiors and product backdrops that need realism without visible noise. The 4K seamless set preserves soft low‑frequency variation so large walls stay natural, while calibrated normal and height maps add understated micro relief that catches glancing light believably in both offline and real‑time renders. Roughness is tuned for a refined matte/eggshell sheen, making it a versatile base across Blender, V‑Ray/Corona, Arnold, Octane/Redshift, Unreal and Unity pipelines.
What’s included
Maps: BaseColor (Albedo), Normal (OpenGL), Roughness, Ambient Occlusion, Height/Displacement; seamless 4096×4096 PNGs for clean tiling and neutral grading headroom.
Scale: authored to ~1×1 m per tile; pore density and tool marks read correctly on architectural walls; adjust UVs for hero close‑ups.
Ideal uses: modern apartments, galleries, studios, retail interiors, minimalist product staging, and VR/AR scenes requiring a believable matte wall base with warm tone.
Author notes
Height map is subtle (≈0.5–1.5 mm perceived); use low‑gain displacement or parallax for added depth without over‑embossing.
Roughness can be nudged darker for satin paint or brighter for flatter emulsion looks depending on shot needs.
Preview renders include sphere and plane to demonstrate tiling cleanliness and micro‑detail retention under directional lighting.