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This seamless texture portrays a layered city skyline stenciled onto a weathered concrete wall, delivering a contemporary urban mood for lofts, cafés, offices, and gritty game environments. The albedo is shadow‑free and neutral‑gray, featuring soft soot staining, subtle drip marks, and geometric building silhouettes with varied dot‑grid and line infill for depth while remaining easy to recolor. Normal and height maps reproduce concrete pores, hairline cracks, and stencil edge relief so raking light reveals convincing structure across large walls. The roughness map is tuned for a matte cement finish with slightly smoother paint passes to create realistic specular breakup and avoid plastic glare. Supplied in 4K and 8K square resolutions, the set tiles cleanly on both axes to cover expansive surfaces without obvious repetition. Built for the metal/rough PBR workflow (metal = 0) and compatible with Blender, 3ds Max, Maya, Cinema 4D, Unreal Engine, and Unity. For best results, keep roughness high (0.65–0.9), enable AO to tighten crevices and panel seams, and use the height map for subtle parallax/displacement on hero shots. Organized folders, lossless PNG maps, and lightweight JPEG previews ensure fast import and look‑dev for archviz and real‑time scenes.
REVIEWS & COMMENTS
accuracy, and usability.
