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A modular set of geometric cement tile textures inspired by contemporary café and kitchen counters, featuring blue, white, and charcoal tones for modern Scandinavian and Mediterranean aesthetics. Designed for photorealistic floors, walls, counters, and bar fronts, the pack includes seamless square tiles and composable pattern variants to build custom mosaics. Ideal for archviz, product mockups, and branding visuals where clean shapes and soft matte concrete finishes are required.
What’s includedTexture variants: seamless base tile, 12 modular geometric patterns, assembled mosaic sheets (ready-to-use).
Resolutions: 4096×4096 and 8192×8192 PNG/TIFF (lossless), plus 2K preview JPGs for quick look-dev.
PBR maps per variant: Albedo/BaseColor, Roughness, Normal (OpenGL), Ambient Occlusion; optional Height/Displacement (16-bit) for parallax/displacement workflows.
UV tiling: seamless 1×1 tile; recommended scale 100–200 cm per tile depending on scene units.
Colorways: soft baby blue, off‑white, charcoal gray; neutral grout on mosaic sheets.
Format compatibilityWorks in Blender, 3ds Max, Maya, Cinema 4D, Unreal Engine, Unity, KeyShot, Substance 3D, V-Ray, Corona, Cycles, Eevee, Arnold, Redshift, Octane (standard PBR Roughness/Metalness).
Includes packed folders per engine with correct normal format and gamma (BaseColor/AO linear-srgb separation noted in readme).
Look & styleA matte concrete/cement finish with gentle surface grain; crisp geometric shapes enable multiple layout combinations (diamonds, stripes, cubes, quarter‑circles).
Contemporary, minimalist palette suitable for Scandinavian, Japandi, modern café, and boutique retail interiors.
Use casesInterior archviz: kitchens, bathrooms, café counters, reception desks, feature walls, bar fronts, and floor inlays.
Product visualization and branding backdrops: packaging shots, table‑top scenes, and social content tiles.
Technical specsMaps: BaseColor (PNG/TIFF), Roughness (linear), Normal (OpenGL), AO (linear), Height 16‑bit (where included).
Seamless tiling: tested edge bleed control, no visible seams at common scales; square UV aspect.
File size: optimized lossless for production; preview JPGs <2 MB each for quick browsing.
How to usePlug BaseColor (sRGB), Roughness (Linear), Normal (OpenGL), AO (Multiply into BaseColor or connect to AO slot), Height to Displacement/Parallax as needed.
For UE/Unity, use the included normal variants or flip Y if required by the renderer; adjust roughness 0.4–0.7 for a matte look.
LicensingRoyalty‑free for commercial renders, games, and films; redistribution or resale of the textures is not permitted—refer to CGTrader license on the product page.
REVIEWS & COMMENTS
accuracy, and usability.
