


A realistic, tileable muddy soil material featuring compacted earth, soft boot‑prints, and scattered twigs and small clumps that add natural breakup for close‑ups and hero shots. Captured from real terrain and processed for seamless tiling, this texture preserves moist mid‑gray mud tones, micro pitting, and flattened patches for believable variation without obvious repeats in games and VFX. Delivered as calibrated 4K maps—BaseColor, Normal (OpenGL), Roughness, Height/Displacement, and Ambient Occlusion—ready for Blender, Unreal Engine, Unity HDRP/URP, Substance, V‑Ray, and Corona workflows. Use the Height for parallax or true displacement to accent deeper footprints and clods, and adjust Roughness to art‑direct from damp sheen to drier matte mud for different weather states. Perfect for forest paths, construction sites, riverbanks, survival levels, and any scene needing grounded, story‑rich muddy terrain with efficient performance.
Included4096×4096 PNG: BaseColor, Normal (OpenGL), Roughness, Height, AO.
Clean seamless tiling with balanced luminance and minimal directional bias for decals and scattering.
Game‑ready, render‑ready, royalty‑free for commercial projects per marketplace terms.