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This texture features a refined ivory‑white Calacatta look with soft beige veining, perfect for warm luxury interiors and product visuals where a creamy tone is preferred over cool whites. It is fully seamless and PBR‑ready for Blender, 3ds Max, Maya, Cinema 4D, Unreal Engine, and Unity, providing clean tiling for large floors and wall cladding.
What’s included
1 premium marble variant based on 104.3.jpg for bathrooms, kitchens, hotel lobbies, and elegant commercial spaces.
Resolutions: 4096×4096 (4K) and optional 8192×8192 (8K) for close‑ups and large‑format slabs.
Maps: Base Color (Albedo), Roughness/Gloss, Normal (OpenGL), Height/Displacement, Ambient Occlusion; seamless/tileable.
Formats: PNG/TIFF textures with JPG previews; calibrated for metal/rough PBR pipelines.
Key features
Creamy ivory base with gentle beige veining that looks natural at scale and minimizes visible repetition when tiled.
Polished finish controlled via Roughness for glossy floors or satin wall panels; Height supports subtle stone relief.
Balanced color for easy grading; validated for both offline path‑traced renders and real‑time engines.
Technical details
Tileable: Yes, seamless in X/Y.
Suggested real‑world scale: approx 1200×600 mm tile; UV 1.0 ≈ 1.2 m × 0.6 m.
Color space: Albedo in sRGB; Linear for Roughness/Normal/Height/AO.
Normal format: OpenGL; invert green channel for DirectX engines if needed.
License: Royalty‑free for renders/games; redistribution of raw textures is not allowed.
Usage tips
For glossy bathroom floors set Roughness around 0.06–0.14 and enable subtle Fresnel for premium reflections.
Keep Height/Displacement low (1–2 mm) or use parallax occlusion to maintain a polished slab feel.
For expansive spaces, blend this warm variant with a second ivory marble via a noise mask to break repetition.
REVIEWS & COMMENTS
accuracy, and usability.
