DESCRIPTION

You'll get everything that can be seen on the images. No postproduction used. All objects and textures are logically named.

The models have clean, low topology, non overlapping UVs and are game ready.

Provided files:

With textures packed:

  • Blend 2048, 4096, 8192
  • Blend Renders
  • Unreal Engine 5 Project
  • FBX

Without textures packed:

  • Blend
  • FBX
  • DAE
  • OBJ

Single Cube / Wooden Block:

Vertices: 56

Faces: 54

Triangles: 108

Size: 3cm x 3cm

Each set:

  • 26 Letters
  • 10 Numbers
  • 3 Symbols
  • 1 Empty Cube

There are 3 zip files containing the FBX files with textures packed. Just choose desired resolution, unpack and import.

The textures are made from 3 maps: Base color, roughness and normal. PNG format.Colored Blocks share same roughness and normal maps for better optimization. To change color of the cubes you just have to change basecolor map.Clean Blocks are set of totally unique and have their own Base color, roughness and normal maps.

Each texture set come in resolutions:

  • 2048x2048
  • 4096x4096
  • 8192x8192

There are 3 zip files containing the textures in 3 sizes for manual setup.

Manual setup:For example, if you'd just yellow cubes, then you will have to use 3 texture maps. If you'd like yellow and blue, then you'll need 4 texture maps and so on.If you'd like yellow and clean cubes, then you'll need 6 texture maps.

The product comes in couple formats: fbx, obj, blend, blend packed and other.

The Blend file is optimized for Cycles rendering using GPU. If you'd like to render with CPU remember to set tile size to 64 for better render times.

Feel free to ask me any questions via personal message for quick response.

After purchase you’ll get my full support if needed.

Thank you! Have a nice day! :)

Please keep in mind that the .blend files will work as supposed only with Blender 2.8 and above. Due to huge software changes it won't work 100% correct with 2.79 and below.

Rendered with Blender Cycles.

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Wooden Blocks - Alphabet and Numbers - Unreal Engine Low-poly 3D model

Royalty Free License
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Native file format
BLEND5 files
Size: 1.12 GB
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 283 KB
FBX
Autodesk FBX | 4 files<br />File Size: 1.34 GB
UASSET
UnrealEngine<br />Version: 5<br />File Size: 1.7 GB
TEXTURES
Textures | 3 files<br />File Size: 581 MB
DAE
Collada<br />File Size: 782 KB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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UV Mapping
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Plugins Used
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3D printing
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Geometry
Polygon mesh
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54 polygons
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/ 56 vertices
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Unwrapped UVs
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