Detailed, subdivision-surface-ready, 3d model of a personal version of a harp.
Six textures and two overlapping/mixed uvmap channels have been used for this model.
All textures can be found in the Textures.zip file with self-explanatory names along with a text file explaining the uvmaps' usage.
By using the textures with the provided uvmaps the model will be ready to use for PBR renderings.
Please note that this model requires one or two levels of subdivision (Turbosmooth) to look correctly.
The materials used in the preview images are personally created cycles materials available in the .blend file.
Non-Blender users can find material color values used in the preview images along with the uvmaps in the other file formats.