DESCRIPTION

Note : Sir/Mam Before Buy this Model please check into my store, I have this model with a collection which will get huge discount. Thanks

Game ready For Unity(Standard), Unity HD Render Pipeline, Unreal Engine and etc include Virtual Reality (VR), Augmented Reality (AR), Movies/Film, Interior/Exterior design and other real-time apps. Made for use in Video Games but you can use it for basically anything.

  • Originally created in Maya
  • PBR : Yes
  • Clean UV: Yes, Partial overlapping in the UV's to save space

|SPEC|Geometry:

  • Polys: 26
  • Tris: 52
  • Verts: 34

|3D Model File Formats|

  • .Ma + .Max
  • .3DS + .Fbx + .Obj + .dae + .Abc
  • .unitypackage + .uasset

All textures are include in zip file, textures map for PBR MetalRough, Unity(Standard), Unity HD Render Pipeline, Unreal Engine, Arnold, V-Ray, Renderman, Redshift, KeyShot, Maxwell, Spark AR Studio and More!!!

Includes textures map with Texture Dimension 4096x4096 and 8192x8192.

(Sample of PBR MetalRough Basic Textures set)

  1. 4096x4096 Albedo(Basecolor)
  2. 4096x4096 Metallic
  3. 4096x4096 Roughness
  4. 4096x4096 Normal Map DirectX & OpenGL(Both included)
  5. 4096x4096 Ambient occlusion (AO)

|General Char|

  • Game Ready model
  • Modeled in Maya
  • Low poly Mesh
  • No ngons
  • No seams
  • No Plugin needs
  • No hidden geometry
  • Object pivot points at 0,0,0.
  • Object scaled to approximate real world size (meter)
  • Approximate dimensions: W:16m x L:25m
  • Scene organized by layers
  • Arrange properly the files and rename the layers
  • High Poly mesh baked on Low Poly mesh.
  • Model is fully textured with all materials applied.

Note : - Product does not include high mesh

  • Triangulate mesh and Quad both are included in folder
  • Partial overlapping in the UV's to save space.
  • Texture Quality Guarantee
  • Free Ambient occlusion textures are also included
  • Included substance painter file which you can edit your own logo/text and you also can change the texture Color or increased/decreased the Dirty level then export those textures for use in any engine.

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PBR Multi Sports Game Court Floor Low-poly 3D model

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Native file format
MA
Size: 157 KB
2020
Exchange formats
OBJ
OBJ<br />File Size: 157 KB
FBX
Autodesk FBX<br />File Size: 157 KB
MAX
Autodesk 3ds Max<br />Version: 2020<br />File Size: 157 KB
SPP
Substance Painter<br />Version: 2022<br />File Size: 77.7 MB
3DS
3D Studio<br />File Size: 157 KB
ABC
Alembic<br />File Size: 157 KB
DAE
Collada<br />File Size: 157 KB
UASSET
UnrealEngine<br />File Size: 157 KB
UNITYPACKAGE
Unity 3D<br />File Size: 157 KB
TEXTURES
Textures | 3 files<br />File Size: 4.32 GB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
26 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 34 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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