

• Modeled in Blender with clean topology and quad-based geometry• Textured in Substance Painter using PBR workflow• Includes full set: 16 black pieces, 16 white pieces, and board• UVs are non-overlapping and optimized for texture baking• Texture maps: Base Color, Roughness, Normal (2K resolution)• Meshes are separated and named logically (e.g., bishop_black, rook_white)• No plugins required; ready for import into game engines or render pipelines• No animation or rigging includedThis asset is intended for use in visualization, games, or cinematic environments. No AI-generated geometry or textures were used.