The Baseball Glove Model Pack offers three levels of detail to meet varying project needs: low-poly (1000 triangles) for mobile use, middle-poly (10,000 triangles) for environments, and high-poly (100,000 triangles) suitable for production rendering with software such as 3ds Max, Maya, Cinema4D, Blender, and Vray/Corona/Cycles. It's optimized for game engines like Unity and Unreal Engine, making it perfect for interactive presentations and in-game graphics.
The model is unwrapped with no overlapping UVs and uses high-quality 4096x4096 PBR textures including Diffuse, NormalMap, and metallic maps, ensuring compatibility with all modern rendering engines. The realistic details and textures make this glove ideal for sports games, advertising, concept art, or as a detailed element in animated shorts.
The first image is the reference used for creating the 3D model. It is important to carefully evaluate the quality of the model by examining the preview images that display the topology and polygonal mesh. These previews (WIRE and WEB 3D Preview) clearly demonstrate how accurately the model matches the original reference and how well the geometry has been executed.
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