DESCRIPTION

High Poly spaceship _Toaster_ with a simple interior.

File formats for models (no materials or shaders):

  • .abc (Alembic)
  • .fbx
  • .ma/.mb
  • .blend

File formats for shading:

  • .hip

Topology and geometry:

  • Subdividable
  • High poly quality
  • No N-gons
  • Total poly count: 934560

Textures:

  • 4k textures
  • 42 UDIMs
  • .exr format
  • Files packed in zip folder
  • Non-overlapping UVs

Main textures:

  • baseColor
  • glossiness
  • bump and bumpWobble

RGB masks:

  • maskRGBWhitepaintBluepaintGlass
  • maskRGBRustFilthChippedmetal
  • maskRGBIronroughIronshineGlow
  • maskRGBEngineScorchBurntmark
  • maskRGBDirtDustLeaks

Extra tilable textures from Polyhaven:

  • rust-coarse-01
  • sandy-gravel-02

Materials:

  • Materials and shading setup available only in Houdini (Karma with Material X).
  • Whole model uses 1 material, that is layered/mixed together from different shaders. (Mixing order can be found in the Houdini shading network)
  • It also uses RGB masks for different things like dirt, scorch marks on engines, leaks etc.

Renders:

  • Renders done in Houdini with the Karma render engine and Material X shading.

Scene:

  • Object is in 0,0,0 world space
  • Object is grouped and named by parts
  • Model contains only geometry
  • Real world size units.
  • 1 unit = 1cm

REVIEWS & COMMENTS

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botjungleBuyer of this model
This user has purchased this specific model
Model does not come with textures attached, and there thousands of texture files. The geometry isn't even named according to the texture files. Not usable. If author is able to rectify, happy to change my review, the model itself is solid. EDIT: Creator ended up reaching out and shared ideas on ways to make it work in Blender. I still feel it should be advertised that this doesn't work out of the box, but I appreciate the creator following up so changing to a positive.
Maxcom
MaxcomSeller of this model
This user is the seller of this model
Hi botjungle, Sorry to hear that you have some problems with the model. I can see that CGtrader's verification system has marked my model with "Assigned Materials" tag, though I specifically turned the "Materials" tag off, which is even visible in the description under the "Provided by Designer", where the "Materials" tag is missing. So that puts me in a tricky position, since I can't unfortunately provide you with Blender or Maya materials. That said the model was shaded and rendered in Houdini with Karma using Material X, so I can at least provide you with a Houdini shading scene, if that helps. The model has a lot of textures (ca. 370), but that's because the model has 42 UDIMs. Multiple texture channels with additional RGB masks will add up pretty quickly. The textures are named though according according to the PBR workflow with the additional RGB masks for additional details named descriptively. I have also contacted you. :) Best, Maxcom
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Toaster - Spaceship High Poly 3D model

Royalty Free License
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Native file format
MA
Size: 118 MB
2023
Exchange formats
BLEND
Blender | 3 files<br />Version: 4.2.2<br />File Size: 286 MB
FBX
Autodesk FBX<br />File Size: 41.1 MB
ABC
Alembic<br />File Size: 81.9 MB
EXR
EXR | 3 files<br />File Size: 4.56 GB
HDA
Houdini<br />Version: 20.0.590<br />File Size: 616 KB
OTHER
Other<br />File Size: 2.54 KB
JPG
JPG | 2 files<br />File Size: 176 MB
PNG
PNG | 2 files<br />File Size: 176 MB
Verified by CGTrader
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passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
934560 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 1022801 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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