DESCRIPTION

hi, this project has low-poly 16462 triangles, two hypershades, each hypershade has 8 textures: base color, normal opengl, roughness, metallic, ao, emissive, opacity.

hope you like it, thanks!

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z5
z5267aBuyer of this model
This user has purchased this specific model
Just purchased. I like the file, but have the following problems: The GLTF file is looking for support file, "owl.bin". The OBJ file is looking for file, "owl.mtl". These files have the material assignments. They are not among the files to be downloaded. Please upload them. Without those files, I have some questions: 1. Is the "Emissive" file the same as "self-illumination"? 2. Which texture should be used as the bump map: height or normal? 3. Is "metallic" a glossiness or a specular map? 4. What channel does "roughness" fill on an obj file?
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spaceship flying in sky Low-poly 3D model

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Native file format
MA
Size: 1.8 MB
Exchange formats
OBJ
OBJ<br />File Size: 1.48 MB
FBX
Autodesk FBX<br />File Size: 598 KB
GLTF
glTF<br />File Size: 6.87 KB
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16462 polygons
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/ 14717 vertices
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