Sci-fi Missiles set

Sci-fi Missiles set Low-poly 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

PURPOSE: Intended for game, realtime, or background use. Pack can be used in space RTS games, sidescroller or simulator. It can also be used in a top-down shoot’em up. Pack can be used for mobile game too.

ARTISTIC DESCRIPTION:

  • Interceptor light missile – fast and agile missile used to intercept and destroy enemy missiles and projectiles. Missile geometry is very simple – there are only 14 tris, so you can launch a lot of them!
  • SolarFlare cruise missile – light cruise missile with far range and decent ECM defense. Used to destroy frigate or corvette class spaceships.
  • Aristotle smart missile – far range cruise anti-spaceship missile with excellent AI, which can guide other missiles. New generation drive can perform effective evasive maneuvers. Aristotle carry nuclear warhead and can be used to overcome heavy enemy ECM defense.
  • Devastation heavy torpedo – Medium range anti-spaceship torpedo with nuclear warhead. Used to destroy cruiser or battleship class spaceships.
  • Ready to use prefabs for all missiles provided.

MESH:

  • 4 Sci-fi missiles:

Textures:

  • All textures created in linear color range. (but asset can be used in Gamma color range too.
  • 2048 textures: albedo, metalness (with gloss in alpha), normal (OpenGL), height and ambient occlusion maps (Shader metalness setup) in (.png) and (.tga)

Animation ready:

  • ready for additional animation:
  • all meshes have reasonable pivot points.

Extra notes:

  • The model is fully unwrapped by hand.
  • Model was not intended for subdivision.
  • No third-party renderer or plug-ins needed.
  • Missiles wings are symmetrical, but entire Hull have unique UV, so you can avoid text or decal mirroring. (One exception is Devastation heavy torpedo hull)
  • All models have 0 rotation.
  • PBR textures for the unity 5 standard shader. (metalness setup)

Polycount (tris) Interceptor light missile - 14 tris SolarFlare cruise missile - 174 tris Aristotle smart missile - 368 tris Devastation heavy torpedo - 340 tris

Item rating
0 0
Sci-fi Missiles set
$12.99
 
Royalty Free License 
Sci-fi Missiles set
$12.99
 
Royalty Free License 
Response 100% in 2.9h

3D Model formats

Format limitations
  • OBJ 2015 (.obj, .mtl)46.7 KB
  • Autodesk 3ds Max 2015 (.max)143 KB
  • Autodesk FBX 2015 (.fbx)83.7 KB
  • Other 22.1 MB
  • Unity 3D 5.2.1f1 (.unitypackage, .prefab)23.2 MB

3D Model details

  • Publish date2019-03-25
  • Model ID#1891610
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 0
  • Vertices 0
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Overlapping
  • Plugins used
  • Ready for 3D Printing
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