DESCRIPTION

Relief Earth Globe 3D Model

21K Relief Earth

**** Best in price / performance ratio ****

This is detailed 3d model of Earth with atmosphere and clouds. It comes with 21k textures.

This model contains poles (more than 5 edges that converge to a single vertex.)

Layers

Earth layerCloud layer

Textures

Earth Textures:

21K

  • Color map (21600x10800 px)
  • Bump map (21600x10800 px)
  • Normal map (21600x10800 px)
  • SpecularEarth map (21600x10800 px)
  • SpecularSea map (21600x10800 px)

16K

  • Color map (16000x8000 px)
  • Bump map (16000x8000 px)
  • Normal map (16000x8000 px)
  • SpecularEarth map (16000x8000 px)
  • SpecularSea map (16000x8000 px)

10K

  • Color map (10000x5000 px)
  • Bump map (10000x5000 px)
  • Normal map (10000x5000 px)
  • SpecularEarth map (10000x5000 px)
  • SpecularSea map (10000x5000 px)

8K

  • Color map(8000x4000 px)
  • Bump map (8000x4000 px)
  • Normal map (8000x4000 px)
  • SpecularEarth map (8000x4000 px)
  • SpecularSea map (8000x4000 px)

Cloud Textures:

21K

  • Cloud map (21600x10800 px)
  • Cloud normal map (21600x10800 px)
  • Cloud bump map (21600x10800 px)
  • Cloud specular map (21600x10800 px)

16K

  • Cloud map (16000x8000 px)
  • cloud Bump map (16000x8000 px)
  • Cloud Normal map (16000x8000 px)
  • Cloud Specular map (16000x8000 px)

10K

  • Cloud map(8000x4000 px)
  • Cloud Bump map (8000x4000 px)
  • Cloud Normal map (8000x4000 px)
  • Cloud Specular map (8000x4000 px)

8K

  • Cloud map(8000x4000 px)
  • Cloud Bump map (8000x4000 px)
  • Cloud Normal map (8000x4000 px)
  • Cloud Specular map (8000x4000 px)

Lights Controller

  • light1
  • light2
  • light3
  • light4

Ready to render with c4d default render setting.

this half price for a short time. Best product in price and performance ratio. It is a professional design product. A video will be uploaded you can to make changes to the product content.

I designed the design with default cinema4D settings. so you don't need to make any render settings to get the same images.

Model fully completed and 100% functional.NO seams and texture issues visible on surfaceCompatible with C4D R16 and later.SizeMaps high (21k) and ssize map low (8k) are both supported on same scene and can be combinated at any combination.100% Ready to render, just open and wait until textures are loaded and enjoy! notice(Opening can take up to 3 minutes)Recommended hardware features

16Gb Ram + for better performanceat least 1gb or 2gb video cardfree disk space 10Gb I suggest you use an SSD. otherwise, the initial opening may be delayed.

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lukianBuyer of this model
This user has purchased this specific model
No .obj
yu
yuliakaBuyer of this model
This user has purchased this specific model
no obj
br
brandongw702Buyer of this model
This user has purchased this specific model
Model doesn't work with modern versions of Cinema4D & doesn't include a high quality render.
lu
lukianBuyer of this model
This user has purchased this specific model
No .obj !!!
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21K Relief Earth 3D Model 3D model

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Native file format
C4D9 files
Size: 15.7 MB
Default R20 | R20
Default R20 | R20
Default R20 | R20
Default R20 | R20
Default R20 | R20
Default R20 | R20
Default R20 | R20
Default R20 | R20
Default R20 | R20
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OBJ
OBJ<br />File Size: 8.36 MB
FBX
Autodesk FBX<br />File Size: 8.36 MB
Verified by CGTrader
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passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
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Provided by designer
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3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
998400 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 997608 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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