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This is a detailed Earth model made for Blender users. The setup uses nodes, shaders, and modifiers inside Blender, so everything is customizable.
Features:
Real displacement for surface details
Atmosphere and cloud layers included for realistic look
Shading setup directly in Blender
Fully editable through nodes for customization
Works best in Cycles renderer
Earth surface with advanced materials (roughness variation between land & sea, realistic night lights based on incoming light)
Textures are packed in .blend but I still included all the maps and textures.
This 3D model is made only for Blender. Using it in other 3D software (like Maya, 3ds Max, Cinema 4D, etc.) is not recommended, because shaders, node setups, and modifiers will not transfer correctly. You also can adjust the subdivision levels to increase or decrease poly count.
REVIEWS & COMMENTS
accuracy, and usability.
